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The Akadama wish to expel the government forces from the pass, and plan to sabotage the Kurou family's attempt to sell the foundry.Ĭaught in the middle of this power struggle are the village peasants, who are likely to be oppressed regardless of who is in control.Īlthough the story in Way of the Samurai follows the basic framework provided above, the actual events that the player participates in depend greatly on the decisions made while playing. This decision by the Kurou puts them in direct opposition to the Akadama clan, whose leader, Kitcho, is the illegitimate son of Tesshin Kurou. In an attempt to secure funds, the Kurou intend to sell the iron foundry to the government. Led by Tesshin Kurou, the family is resisting the government's attempt to take control of the pass, however the samurai cannot compete with the modern army. The second faction is the Kurou family, who previously held sway in Rokkotsu Pass and continue to exert their influence on the people through extortion and intimidation. The government army is well-funded and equipped with modern weaponry, including firearms and cannons, making them formidable opponents for the former samurai lords. The first is the new centralized government, whose army has been sweeping through the country securing power from the local warlords. Three separate factions are competing for control of the Pass, each with their own agenda.
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Rokkotsu Pass is a sparsely populated village, whose main attractions include a railway crossing, a small restaurant, and an iron foundry. The game begins with the player, taking the role of a wandering rōnin by the name of Kenji, arriving in a fictional outpost called Rokkotsu Pass. The story of Way of the Samurai takes place in 1878, after the fall of the Tokugawa shogunate and the start of the Meiji period, during the Satsuma Rebellion, a time when the samurai who were once at the top of Japanese society are all but outlawed.
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Way of the Samurai was also released on PlayStation Portable under the name Samurai Dō Portable ( 侍道ポータブル, Samurai Dō Pōtaburu) on Septemin Japan, prior to the release of Way of the Samurai 3. It was based on the western versions of the game, and as such, it included the non-sword weapons, bugfixes, the exit for ending the game early, hard mode, and horizontal text of those versions. A notable feature of the game is the branching storyline, which allows player decisions to radically alter the course of the story.Īn updated version titled Samurai Kanzenban ( 侍〜完全版〜, "Samurai Complete Edition") was released in Japan in 2003. Set in 19th century Japan, the player takes on the role of a rōnin who wanders into a remote village and becomes involved in a conflict between rival clans. Way of the Samurai, known in Japan as Samurai ( 侍), is a PlayStation 2 action-adventure game developed by Acquire and released in 2002.
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